#[repr(C)]
pub struct RayQuery { /* private fields */ }
Expand description

A ray query type which is an opaque object representing a ray traversal.

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impl RayQuery

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pub unsafe fn initialize( &mut self, acceleration_structure: &AccelerationStructure, ray_flags: RayFlags, cull_mask: u32, ray_origin: impl Vector<f32, 3>, ray_tmin: f32, ray_direction: impl Vector<f32, 3>, ray_tmax: f32 )

Initialize a ray query object, defining parameters of traversal. After this call, a new ray trace can be performed with Self::proceed. Any previous traversal state stored in the object is lost.

  • ray_query is a pointer to the ray query to initialize.
  • acceleration_structure is the descriptor for the acceleration structure to trace into.
  • ray_flags contains one or more of the Ray Flag values.
  • cull_mask is the mask to test against the instance mask. Only the 8 least-significant bits of cull_mask are used by this instruction - other bits are ignored.
  • ray_origin, ray_tmin, ray_direction, and ray_tmax control the basic parameters of the ray to be traced.
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pub unsafe fn proceed(&self) -> bool

Allow traversal to proceed. Returns true if traversal is incomplete, and false when it has completed. A previous call to Self::proceed with the same ray query object must not have already returned false.

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pub unsafe fn terminate(&self)

Terminates further execution of a ray query; further calls to Self::proceed will return false. The value returned by any prior execution of Self::proceed with the same ray query object must have been true.

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pub unsafe fn confirm_intersection(&self)

Confirms a triangle intersection to be included in the determination of the closest hit for a ray query.

Self::proceed() must have been called on this object, and it must have returned true. The current intersection candidate must have a Self::get_candidate_intersection_type() of CandidateIntersection::Triangle.

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pub unsafe fn get_candidate_intersection_type(&self) -> CandidateIntersection

Returns the type of the current candidate intersection.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_type(&self) -> CommittedIntersection

Returns the type of the current candidate intersection.

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pub unsafe fn get_ray_t_min(&self) -> f32

Returns the “Ray Tmin” value used by the ray query.

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pub unsafe fn get_ray_flags(&self) -> RayFlags

Returns the “Ray Flags” value used by the ray query.

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pub unsafe fn get_candidate_intersection_t(&self) -> f32

Gets the “T” value for the current or previous intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true. The current intersection candidate must have a Self::get_candidate_intersection_type() of CandidateIntersection::Triangle.

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pub unsafe fn get_committed_intersection_t(&self) -> f32

Gets the “T” value for the current or previous intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_instance_custom_index(&self) -> u32

Gets the custom index of the instance for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_instance_custom_index(&self) -> u32

Gets the custom index of the instance for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_instance_id(&self) -> u32

Gets the id of the instance for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_instance_id(&self) -> u32

Gets the id of the instance for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_shader_binding_table_record_offset( &self ) -> u32

Gets the shader binding table record offset for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_shader_binding_table_record_offset( &self ) -> u32

Gets the shader binding table record offset for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_geometry_index(&self) -> u32

Gets the geometry index for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_geometry_index(&self) -> u32

Gets the geometry index for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_primitive_index(&self) -> u32

Gets the primitive index for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_primitive_index(&self) -> u32

Gets the primitive index for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_barycentrics<V: Vector<f32, 2>>( &self ) -> V

Gets the second and third barycentric coordinates of the current intersection considered in a ray query against the primitive it hit.

Self::proceed() must have been called on this object, and it must have returned true. The current intersection candidate must have a Self::get_candidate_intersection_type() of CandidateIntersection::Triangle.

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pub unsafe fn get_committed_intersection_barycentrics<V: Vector<f32, 2>>( &self ) -> V

Gets the second and third barycentric coordinates of the current intersection considered in a ray query against the primitive it hit.

There must be a current committed intersection. Its Self::get_committed_intersection_type() must be CommittedIntersection::Triangle.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_front_face(&self) -> bool

Returns whether the current intersection considered in a ray query was with the front face (true) or back face (false) of a primitive.

Self::proceed() must have been called on this object, and it must have returned true. The current intersection candidate must have a Self::get_candidate_intersection_type() of CandidateIntersection::Triangle.

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pub unsafe fn get_committed_intersection_front_face(&self) -> bool

Returns whether the current intersection considered in a ray query was with the front face (true) or back face (false) of a primitive.

There must be a current committed intersection. Its Self::get_committed_intersection_type() must be CommittedIntersection::Triangle.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_intersection_candidate_aabb_opaque(&self) -> bool

Returns whether a candidate intersection considered in a ray query was with an opaque AABB (Axis Aligned Bounding Box) or not.

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pub unsafe fn get_candidate_intersection_object_ray_direction<V: Vector<f32, 3>>( &self ) -> V

Gets the object-space ray direction for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_object_ray_direction<V: Vector<f32, 3>>( &self ) -> V

Gets the object-space ray direction for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_candidate_intersection_object_ray_origin<V: Vector<f32, 3>>( &self ) -> V

Gets the object-space ray origin for the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_object_ray_origin<V: Vector<f32, 3>>( &self ) -> V

Gets the object-space ray origin for the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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pub unsafe fn get_world_ray_direction<V: Vector<f32, 3>>(&self) -> V

Gets the world-space direction for the ray traced in a ray query.

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pub unsafe fn get_world_ray_origin<V: Vector<f32, 3>>(&self) -> V

Gets the world-space origin for the ray traced in a ray query.

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pub unsafe fn get_candidate_intersection_object_to_world<V: Vector<f32, 3>>( &self ) -> [V; 4]

Gets a matrix that transforms values to world-space from the object-space of the current intersection considered in a ray query.

Self::proceed() must have been called on this object, and it must have returned true.

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pub unsafe fn get_committed_intersection_object_to_world<V: Vector<f32, 3>>( &self ) -> [V; 4]

Gets a matrix that transforms values to world-space from the object-space of the current intersection considered in a ray query.

There must be a current committed intersection.

TODO: Improve docs. Can’t right now due to https://github.com/KhronosGroup/SPIRV-Registry/issues/128

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