#[repr(C)]pub struct I64Vec3 {
pub x: i64,
pub y: i64,
pub z: i64,
}Expand description
A 3-dimensional vector.
Fields§
§x: i64§y: i64§z: i64Implementations§
source§impl I64Vec3
impl I64Vec3
sourcepub fn map<F>(self, f: F) -> Selfwhere
F: Fn(i64) -> i64,
pub fn map<F>(self, f: F) -> Selfwhere F: Fn(i64) -> i64,
Returns a vector containing each element of self modified by a mapping function f.
sourcepub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true and if_false, selecting which to use
for each element of self.
A true element in the mask uses the corresponding element from if_true, and false
uses the element from if_false.
sourcepub const fn from_array(a: [i64; 3]) -> Self
pub const fn from_array(a: [i64; 3]) -> Self
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[i64]) -> Self
pub const fn from_slice(slice: &[i64]) -> Self
Creates a vector from the first 3 values in slice.
Panics
Panics if slice is less than 3 elements long.
sourcepub fn write_to_slice(self, slice: &mut [i64])
pub fn write_to_slice(self, slice: &mut [i64])
Writes the elements of self to the first 3 elements in slice.
Panics
Panics if slice is less than 3 elements long.
sourcepub fn truncate(self) -> I64Vec2
pub fn truncate(self) -> I64Vec2
Creates a 2D vector from the x and y elements of self, discarding z.
Truncation may also be performed by using self.xy().
sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self and rhs.
sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self and rhs.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].
sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self and rhs.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].
sourcepub fn clamp(self, min: Self, max: Self) -> Self
pub fn clamp(self, min: Self, max: Self) -> Self
Component-wise clamping of values, similar to i64::clamp.
Each element in min must be less-or-equal to the corresponding element in max.
Panics
Will panic if min is greater than max when glam_assert is enabled.
sourcepub fn min_element(self) -> i64
pub fn min_element(self) -> i64
Returns the horizontal minimum of self.
In other words this computes min(x, y, ..).
sourcepub fn max_element(self) -> i64
pub fn max_element(self) -> i64
Returns the horizontal maximum of self.
In other words this computes max(x, y, ..).
sourcepub fn element_sum(self) -> i64
pub fn element_sum(self) -> i64
Returns the sum of all elements of self.
In other words, this computes self.x + self.y + ...
sourcepub fn element_product(self) -> i64
pub fn element_product(self) -> i64
Returns the product of all elements of self.
In other words, this computes self.x * self.y * ...
sourcepub fn cmpeq(self, rhs: Self) -> BVec3
pub fn cmpeq(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a == comparison for each element of
self and rhs.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all
elements.
sourcepub fn cmpne(self, rhs: Self) -> BVec3
pub fn cmpne(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a != comparison for each element of
self and rhs.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all
elements.
sourcepub fn cmpge(self, rhs: Self) -> BVec3
pub fn cmpge(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >= comparison for each element of
self and rhs.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all
elements.
sourcepub fn cmpgt(self, rhs: Self) -> BVec3
pub fn cmpgt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a > comparison for each element of
self and rhs.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all
elements.
sourcepub fn cmple(self, rhs: Self) -> BVec3
pub fn cmple(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <= comparison for each element of
self and rhs.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all
elements.
sourcepub fn cmplt(self, rhs: Self) -> BVec3
pub fn cmplt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a < comparison for each element of
self and rhs.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all
elements.
sourcepub fn abs(self) -> Self
pub fn abs(self) -> Self
Returns a vector containing the absolute value of each element of self.
sourcepub fn signum(self) -> Self
pub fn signum(self) -> Self
Returns a vector with elements representing the sign of self.
0if the number is zero1if the number is positive-1if the number is negative
sourcepub fn is_negative_bitmask(self) -> u32
pub fn is_negative_bitmask(self) -> u32
Returns a bitmask with the lowest 3 bits set to the sign bits from the elements of self.
A negative element results in a 1 bit and a positive element in a 0 bit. Element x goes
into the first lowest bit, element y into the second, etc.
sourcepub fn length_squared(self) -> i64
pub fn length_squared(self) -> i64
Computes the squared length of self.
sourcepub fn distance_squared(self, rhs: Self) -> i64
pub fn distance_squared(self, rhs: Self) -> i64
Compute the squared euclidean distance between two points in space.
sourcepub fn div_euclid(self, rhs: Self) -> Self
pub fn div_euclid(self, rhs: Self) -> Self
Returns the element-wise quotient of [Euclidean division] of self by rhs.
Panics
This function will panic if any rhs element is 0 or the division results in overflow.
sourcepub fn rem_euclid(self, rhs: Self) -> Self
pub fn rem_euclid(self, rhs: Self) -> Self
Returns the element-wise remainder of Euclidean division of self by rhs.
Panics
This function will panic if any rhs element is 0 or the division results in overflow.
sourcepub fn as_i16vec3(&self) -> I16Vec3
pub fn as_i16vec3(&self) -> I16Vec3
Casts all elements of self to i16.
sourcepub fn as_u16vec3(&self) -> U16Vec3
pub fn as_u16vec3(&self) -> U16Vec3
Casts all elements of self to u16.
sourcepub fn as_u64vec3(&self) -> U64Vec3
pub fn as_u64vec3(&self) -> U64Vec3
Casts all elements of self to u64.
sourcepub const fn wrapping_add(self, rhs: Self) -> Self
pub const fn wrapping_add(self, rhs: Self) -> Self
Returns a vector containing the wrapping addition of self and rhs.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..].
sourcepub const fn wrapping_sub(self, rhs: Self) -> Self
pub const fn wrapping_sub(self, rhs: Self) -> Self
Returns a vector containing the wrapping subtraction of self and rhs.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..].
sourcepub const fn wrapping_mul(self, rhs: Self) -> Self
pub const fn wrapping_mul(self, rhs: Self) -> Self
Returns a vector containing the wrapping multiplication of self and rhs.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..].
sourcepub const fn wrapping_div(self, rhs: Self) -> Self
pub const fn wrapping_div(self, rhs: Self) -> Self
Returns a vector containing the wrapping division of self and rhs.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..].
sourcepub const fn saturating_add(self, rhs: Self) -> Self
pub const fn saturating_add(self, rhs: Self) -> Self
Returns a vector containing the saturating addition of self and rhs.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..].
sourcepub const fn saturating_sub(self, rhs: Self) -> Self
pub const fn saturating_sub(self, rhs: Self) -> Self
Returns a vector containing the saturating subtraction of self and rhs.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..].
sourcepub const fn saturating_mul(self, rhs: Self) -> Self
pub const fn saturating_mul(self, rhs: Self) -> Self
Returns a vector containing the saturating multiplication of self and rhs.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..].
sourcepub const fn saturating_div(self, rhs: Self) -> Self
pub const fn saturating_div(self, rhs: Self) -> Self
Returns a vector containing the saturating division of self and rhs.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..].
sourcepub const fn wrapping_add_unsigned(self, rhs: U64Vec3) -> Self
pub const fn wrapping_add_unsigned(self, rhs: U64Vec3) -> Self
Returns a vector containing the wrapping addition of self and unsigned vector rhs.
In other words this computes [self.x.wrapping_add_unsigned(rhs.x), self.y.wrapping_add_unsigned(rhs.y), ..].
sourcepub const fn wrapping_sub_unsigned(self, rhs: U64Vec3) -> Self
pub const fn wrapping_sub_unsigned(self, rhs: U64Vec3) -> Self
Returns a vector containing the wrapping subtraction of self and unsigned vector rhs.
In other words this computes [self.x.wrapping_sub_unsigned(rhs.x), self.y.wrapping_sub_unsigned(rhs.y), ..].
sourcepub const fn saturating_add_unsigned(self, rhs: U64Vec3) -> Self
pub const fn saturating_add_unsigned(self, rhs: U64Vec3) -> Self
In other words this computes [self.x.saturating_add_unsigned(rhs.x), self.y.saturating_add_unsigned(rhs.y), ..].
sourcepub const fn saturating_sub_unsigned(self, rhs: U64Vec3) -> Self
pub const fn saturating_sub_unsigned(self, rhs: U64Vec3) -> Self
Returns a vector containing the saturating subtraction of self and unsigned vector rhs.
In other words this computes [self.x.saturating_sub_unsigned(rhs.x), self.y.saturating_sub_unsigned(rhs.y), ..].
Trait Implementations§
source§impl AddAssign<&I64Vec3> for I64Vec3
impl AddAssign<&I64Vec3> for I64Vec3
source§fn add_assign(&mut self, rhs: &Self)
fn add_assign(&mut self, rhs: &Self)
+= operation. Read moresource§impl AddAssign<&i64> for I64Vec3
impl AddAssign<&i64> for I64Vec3
source§fn add_assign(&mut self, rhs: &i64)
fn add_assign(&mut self, rhs: &i64)
+= operation. Read moresource§impl AddAssign<I64Vec3> for I64Vec3
impl AddAssign<I64Vec3> for I64Vec3
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+= operation. Read moresource§impl AddAssign<i64> for I64Vec3
impl AddAssign<i64> for I64Vec3
source§fn add_assign(&mut self, rhs: i64)
fn add_assign(&mut self, rhs: i64)
+= operation. Read moresource§impl DivAssign<&I64Vec3> for I64Vec3
impl DivAssign<&I64Vec3> for I64Vec3
source§fn div_assign(&mut self, rhs: &Self)
fn div_assign(&mut self, rhs: &Self)
/= operation. Read moresource§impl DivAssign<&i64> for I64Vec3
impl DivAssign<&i64> for I64Vec3
source§fn div_assign(&mut self, rhs: &i64)
fn div_assign(&mut self, rhs: &i64)
/= operation. Read moresource§impl DivAssign<I64Vec3> for I64Vec3
impl DivAssign<I64Vec3> for I64Vec3
source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/= operation. Read moresource§impl DivAssign<i64> for I64Vec3
impl DivAssign<i64> for I64Vec3
source§fn div_assign(&mut self, rhs: i64)
fn div_assign(&mut self, rhs: i64)
/= operation. Read moresource§impl MulAssign<&I64Vec3> for I64Vec3
impl MulAssign<&I64Vec3> for I64Vec3
source§fn mul_assign(&mut self, rhs: &Self)
fn mul_assign(&mut self, rhs: &Self)
*= operation. Read moresource§impl MulAssign<&i64> for I64Vec3
impl MulAssign<&i64> for I64Vec3
source§fn mul_assign(&mut self, rhs: &i64)
fn mul_assign(&mut self, rhs: &i64)
*= operation. Read moresource§impl MulAssign<I64Vec3> for I64Vec3
impl MulAssign<I64Vec3> for I64Vec3
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*= operation. Read moresource§impl MulAssign<i64> for I64Vec3
impl MulAssign<i64> for I64Vec3
source§fn mul_assign(&mut self, rhs: i64)
fn mul_assign(&mut self, rhs: i64)
*= operation. Read moresource§impl PartialEq<I64Vec3> for I64Vec3
impl PartialEq<I64Vec3> for I64Vec3
source§impl RemAssign<&I64Vec3> for I64Vec3
impl RemAssign<&I64Vec3> for I64Vec3
source§fn rem_assign(&mut self, rhs: &Self)
fn rem_assign(&mut self, rhs: &Self)
%= operation. Read moresource§impl RemAssign<&i64> for I64Vec3
impl RemAssign<&i64> for I64Vec3
source§fn rem_assign(&mut self, rhs: &i64)
fn rem_assign(&mut self, rhs: &i64)
%= operation. Read moresource§impl RemAssign<I64Vec3> for I64Vec3
impl RemAssign<I64Vec3> for I64Vec3
source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%= operation. Read moresource§impl RemAssign<i64> for I64Vec3
impl RemAssign<i64> for I64Vec3
source§fn rem_assign(&mut self, rhs: i64)
fn rem_assign(&mut self, rhs: i64)
%= operation. Read moresource§impl SubAssign<&I64Vec3> for I64Vec3
impl SubAssign<&I64Vec3> for I64Vec3
source§fn sub_assign(&mut self, rhs: &Self)
fn sub_assign(&mut self, rhs: &Self)
-= operation. Read moresource§impl SubAssign<&i64> for I64Vec3
impl SubAssign<&i64> for I64Vec3
source§fn sub_assign(&mut self, rhs: &i64)
fn sub_assign(&mut self, rhs: &i64)
-= operation. Read moresource§impl SubAssign<I64Vec3> for I64Vec3
impl SubAssign<I64Vec3> for I64Vec3
source§fn sub_assign(&mut self, rhs: I64Vec3)
fn sub_assign(&mut self, rhs: I64Vec3)
-= operation. Read moresource§impl SubAssign<i64> for I64Vec3
impl SubAssign<i64> for I64Vec3
source§fn sub_assign(&mut self, rhs: i64)
fn sub_assign(&mut self, rhs: i64)
-= operation. Read more