#[repr(C)]pub struct UVec3 {
pub x: u32,
pub y: u32,
pub z: u32,
}
Expand description
A 3-dimensional vector.
Fields§
§x: u32
§y: u32
§z: u32
Implementations§
source§impl UVec3
impl UVec3
sourcepub fn map<F>(self, f: F) -> Selfwhere
F: Fn(u32) -> u32,
pub fn map<F>(self, f: F) -> Selfwhere F: Fn(u32) -> u32,
Returns a vector containing each element of self
modified by a mapping function f
.
sourcepub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_array(a: [u32; 3]) -> Self
pub const fn from_array(a: [u32; 3]) -> Self
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u32]) -> Self
pub const fn from_slice(slice: &[u32]) -> Self
Creates a vector from the first 3 values in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u32])
pub fn write_to_slice(self, slice: &mut [u32])
Writes the elements of self
to the first 3 elements in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn truncate(self) -> UVec2
pub fn truncate(self) -> UVec2
Creates a 2D vector from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
.
sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self
and rhs
.
sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: Self, max: Self) -> Self
pub fn clamp(self, min: Self, max: Self) -> Self
Component-wise clamping of values, similar to u32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> u32
pub fn min_element(self) -> u32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> u32
pub fn max_element(self) -> u32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn element_sum(self) -> u32
pub fn element_sum(self) -> u32
Returns the sum of all elements of self
.
In other words, this computes self.x + self.y + ..
.
sourcepub fn element_product(self) -> u32
pub fn element_product(self) -> u32
Returns the product of all elements of self
.
In other words, this computes self.x * self.y * ..
.
sourcepub fn cmpeq(self, rhs: Self) -> BVec3
pub fn cmpeq(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: Self) -> BVec3
pub fn cmpne(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: Self) -> BVec3
pub fn cmpge(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: Self) -> BVec3
pub fn cmpgt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: Self) -> BVec3
pub fn cmple(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
sourcepub fn cmplt(self, rhs: Self) -> BVec3
pub fn cmplt(self, rhs: Self) -> BVec3
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
sourcepub fn length_squared(self) -> u32
pub fn length_squared(self) -> u32
Computes the squared length of self
.
sourcepub fn as_i16vec3(&self) -> I16Vec3
pub fn as_i16vec3(&self) -> I16Vec3
Casts all elements of self
to i16
.
sourcepub fn as_u16vec3(&self) -> U16Vec3
pub fn as_u16vec3(&self) -> U16Vec3
Casts all elements of self
to u16
.
sourcepub fn as_i64vec3(&self) -> I64Vec3
pub fn as_i64vec3(&self) -> I64Vec3
Casts all elements of self
to i64
.
sourcepub fn as_u64vec3(&self) -> U64Vec3
pub fn as_u64vec3(&self) -> U64Vec3
Casts all elements of self
to u64
.
sourcepub const fn wrapping_add(self, rhs: Self) -> Self
pub const fn wrapping_add(self, rhs: Self) -> Self
Returns a vector containing the wrapping addition of self
and rhs
.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]
.
sourcepub const fn wrapping_sub(self, rhs: Self) -> Self
pub const fn wrapping_sub(self, rhs: Self) -> Self
Returns a vector containing the wrapping subtraction of self
and rhs
.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]
.
sourcepub const fn wrapping_mul(self, rhs: Self) -> Self
pub const fn wrapping_mul(self, rhs: Self) -> Self
Returns a vector containing the wrapping multiplication of self
and rhs
.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]
.
sourcepub const fn wrapping_div(self, rhs: Self) -> Self
pub const fn wrapping_div(self, rhs: Self) -> Self
Returns a vector containing the wrapping division of self
and rhs
.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]
.
sourcepub const fn saturating_add(self, rhs: Self) -> Self
pub const fn saturating_add(self, rhs: Self) -> Self
Returns a vector containing the saturating addition of self
and rhs
.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]
.
sourcepub const fn saturating_sub(self, rhs: Self) -> Self
pub const fn saturating_sub(self, rhs: Self) -> Self
Returns a vector containing the saturating subtraction of self
and rhs
.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]
.
sourcepub const fn saturating_mul(self, rhs: Self) -> Self
pub const fn saturating_mul(self, rhs: Self) -> Self
Returns a vector containing the saturating multiplication of self
and rhs
.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]
.
sourcepub const fn saturating_div(self, rhs: Self) -> Self
pub const fn saturating_div(self, rhs: Self) -> Self
Returns a vector containing the saturating division of self
and rhs
.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]
.
sourcepub const fn wrapping_add_signed(self, rhs: IVec3) -> Self
pub const fn wrapping_add_signed(self, rhs: IVec3) -> Self
Returns a vector containing the wrapping addition of self
and signed vector rhs
.
In other words this computes [self.x.wrapping_add_signed(rhs.x), self.y.wrapping_add_signed(rhs.y), ..]
.
sourcepub const fn saturating_add_signed(self, rhs: IVec3) -> Self
pub const fn saturating_add_signed(self, rhs: IVec3) -> Self
Returns a vector containing the saturating addition of self
and signed vector rhs
.
In other words this computes [self.x.saturating_add_signed(rhs.x), self.y.saturating_add_signed(rhs.y), ..]
.
Trait Implementations§
source§impl AddAssign<&UVec3> for UVec3
impl AddAssign<&UVec3> for UVec3
source§fn add_assign(&mut self, rhs: &Self)
fn add_assign(&mut self, rhs: &Self)
+=
operation. Read moresource§impl AddAssign<&u32> for UVec3
impl AddAssign<&u32> for UVec3
source§fn add_assign(&mut self, rhs: &u32)
fn add_assign(&mut self, rhs: &u32)
+=
operation. Read moresource§impl AddAssign<UVec3> for UVec3
impl AddAssign<UVec3> for UVec3
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+=
operation. Read moresource§impl AddAssign<u32> for UVec3
impl AddAssign<u32> for UVec3
source§fn add_assign(&mut self, rhs: u32)
fn add_assign(&mut self, rhs: u32)
+=
operation. Read moresource§impl DivAssign<&UVec3> for UVec3
impl DivAssign<&UVec3> for UVec3
source§fn div_assign(&mut self, rhs: &Self)
fn div_assign(&mut self, rhs: &Self)
/=
operation. Read moresource§impl DivAssign<&u32> for UVec3
impl DivAssign<&u32> for UVec3
source§fn div_assign(&mut self, rhs: &u32)
fn div_assign(&mut self, rhs: &u32)
/=
operation. Read moresource§impl DivAssign<UVec3> for UVec3
impl DivAssign<UVec3> for UVec3
source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/=
operation. Read moresource§impl DivAssign<u32> for UVec3
impl DivAssign<u32> for UVec3
source§fn div_assign(&mut self, rhs: u32)
fn div_assign(&mut self, rhs: u32)
/=
operation. Read moresource§impl MulAssign<&UVec3> for UVec3
impl MulAssign<&UVec3> for UVec3
source§fn mul_assign(&mut self, rhs: &Self)
fn mul_assign(&mut self, rhs: &Self)
*=
operation. Read moresource§impl MulAssign<&u32> for UVec3
impl MulAssign<&u32> for UVec3
source§fn mul_assign(&mut self, rhs: &u32)
fn mul_assign(&mut self, rhs: &u32)
*=
operation. Read moresource§impl MulAssign<UVec3> for UVec3
impl MulAssign<UVec3> for UVec3
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*=
operation. Read moresource§impl MulAssign<u32> for UVec3
impl MulAssign<u32> for UVec3
source§fn mul_assign(&mut self, rhs: u32)
fn mul_assign(&mut self, rhs: u32)
*=
operation. Read moresource§impl PartialEq<UVec3> for UVec3
impl PartialEq<UVec3> for UVec3
source§impl RemAssign<&UVec3> for UVec3
impl RemAssign<&UVec3> for UVec3
source§fn rem_assign(&mut self, rhs: &Self)
fn rem_assign(&mut self, rhs: &Self)
%=
operation. Read moresource§impl RemAssign<&u32> for UVec3
impl RemAssign<&u32> for UVec3
source§fn rem_assign(&mut self, rhs: &u32)
fn rem_assign(&mut self, rhs: &u32)
%=
operation. Read moresource§impl RemAssign<UVec3> for UVec3
impl RemAssign<UVec3> for UVec3
source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%=
operation. Read moresource§impl RemAssign<u32> for UVec3
impl RemAssign<u32> for UVec3
source§fn rem_assign(&mut self, rhs: u32)
fn rem_assign(&mut self, rhs: u32)
%=
operation. Read moresource§impl SubAssign<&UVec3> for UVec3
impl SubAssign<&UVec3> for UVec3
source§fn sub_assign(&mut self, rhs: &Self)
fn sub_assign(&mut self, rhs: &Self)
-=
operation. Read moresource§impl SubAssign<&u32> for UVec3
impl SubAssign<&u32> for UVec3
source§fn sub_assign(&mut self, rhs: &u32)
fn sub_assign(&mut self, rhs: &u32)
-=
operation. Read moresource§impl SubAssign<UVec3> for UVec3
impl SubAssign<UVec3> for UVec3
source§fn sub_assign(&mut self, rhs: UVec3)
fn sub_assign(&mut self, rhs: UVec3)
-=
operation. Read moresource§impl SubAssign<u32> for UVec3
impl SubAssign<u32> for UVec3
source§fn sub_assign(&mut self, rhs: u32)
fn sub_assign(&mut self, rhs: u32)
-=
operation. Read more