Struct glam::u32::UVec3

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#[repr(C)]
pub struct UVec3 { pub x: u32, pub y: u32, pub z: u32, }
Expand description

A 3-dimensional vector.

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§x: u32§y: u32§z: u32

Implementations§

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impl UVec3

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pub const ZERO: Self = _

All zeroes.

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pub const ONE: Self = _

All ones.

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pub const MIN: Self = _

All u32::MIN.

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pub const MAX: Self = _

All u32::MAX.

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pub const X: Self = _

A unit vector pointing along the positive X axis.

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pub const Y: Self = _

A unit vector pointing along the positive Y axis.

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pub const Z: Self = _

A unit vector pointing along the positive Z axis.

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pub const AXES: [Self; 3] = _

The unit axes.

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pub const fn new(x: u32, y: u32, z: u32) -> Self

Creates a new vector.

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pub const fn splat(v: u32) -> Self

Creates a vector with all elements set to v.

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pub fn select(mask: BVec3, if_true: Self, if_false: Self) -> Self

Creates a vector from the elements in if_true and if_false, selecting which to use for each element of self.

A true element in the mask uses the corresponding element from if_true, and false uses the element from if_false.

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pub const fn from_array(a: [u32; 3]) -> Self

Creates a new vector from an array.

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pub const fn to_array(&self) -> [u32; 3]

[x, y, z]

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pub const fn from_slice(slice: &[u32]) -> Self

Creates a vector from the first 3 values in slice.

Panics

Panics if slice is less than 3 elements long.

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pub fn write_to_slice(self, slice: &mut [u32])

Writes the elements of self to the first 3 elements in slice.

Panics

Panics if slice is less than 3 elements long.

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pub fn extend(self, w: u32) -> UVec4

Creates a 4D vector from self and the given w value.

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pub fn truncate(self) -> UVec2

Creates a 2D vector from the x and y elements of self, discarding z.

Truncation may also be performed by using self.xy().

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pub fn dot(self, rhs: Self) -> u32

Computes the dot product of self and rhs.

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pub fn dot_into_vec(self, rhs: Self) -> Self

Returns a vector where every component is the dot product of self and rhs.

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pub fn cross(self, rhs: Self) -> Self

Computes the cross product of self and rhs.

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pub fn min(self, rhs: Self) -> Self

Returns a vector containing the minimum values for each element of self and rhs.

In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].

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pub fn max(self, rhs: Self) -> Self

Returns a vector containing the maximum values for each element of self and rhs.

In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].

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pub fn clamp(self, min: Self, max: Self) -> Self

Component-wise clamping of values, similar to u32::clamp.

Each element in min must be less-or-equal to the corresponding element in max.

Panics

Will panic if min is greater than max when glam_assert is enabled.

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pub fn min_element(self) -> u32

Returns the horizontal minimum of self.

In other words this computes min(x, y, ..).

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pub fn max_element(self) -> u32

Returns the horizontal maximum of self.

In other words this computes max(x, y, ..).

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pub fn cmpeq(self, rhs: Self) -> BVec3

Returns a vector mask containing the result of a == comparison for each element of self and rhs.

In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all elements.

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pub fn cmpne(self, rhs: Self) -> BVec3

Returns a vector mask containing the result of a != comparison for each element of self and rhs.

In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all elements.

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pub fn cmpge(self, rhs: Self) -> BVec3

Returns a vector mask containing the result of a >= comparison for each element of self and rhs.

In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all elements.

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pub fn cmpgt(self, rhs: Self) -> BVec3

Returns a vector mask containing the result of a > comparison for each element of self and rhs.

In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all elements.

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pub fn cmple(self, rhs: Self) -> BVec3

Returns a vector mask containing the result of a <= comparison for each element of self and rhs.

In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all elements.

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pub fn cmplt(self, rhs: Self) -> BVec3

Returns a vector mask containing the result of a < comparison for each element of self and rhs.

In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all elements.

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pub fn length_squared(self) -> u32

Computes the squared length of self.

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pub fn as_vec3(&self) -> Vec3

Casts all elements of self to f32.

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pub fn as_vec3a(&self) -> Vec3A

Casts all elements of self to f32.

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pub fn as_dvec3(&self) -> DVec3

Casts all elements of self to f64.

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pub fn as_ivec3(&self) -> IVec3

Casts all elements of self to i32.

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pub fn as_i64vec3(&self) -> I64Vec3

Casts all elements of self to i64.

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pub fn as_u64vec3(&self) -> U64Vec3

Casts all elements of self to u64.

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pub const fn wrapping_add(self, rhs: Self) -> Self

Returns a vector containing the wrapping addition of self and rhs.

In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..].

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pub const fn wrapping_sub(self, rhs: Self) -> Self

Returns a vector containing the wrapping subtraction of self and rhs.

In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..].

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pub const fn wrapping_mul(self, rhs: Self) -> Self

Returns a vector containing the wrapping multiplication of self and rhs.

In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..].

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pub const fn wrapping_div(self, rhs: Self) -> Self

Returns a vector containing the wrapping division of self and rhs.

In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..].

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pub const fn saturating_add(self, rhs: Self) -> Self

Returns a vector containing the saturating addition of self and rhs.

In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..].

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pub const fn saturating_sub(self, rhs: Self) -> Self

Returns a vector containing the saturating subtraction of self and rhs.

In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..].

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pub const fn saturating_mul(self, rhs: Self) -> Self

Returns a vector containing the saturating multiplication of self and rhs.

In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..].

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pub const fn saturating_div(self, rhs: Self) -> Self

Returns a vector containing the saturating division of self and rhs.

In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..].

Trait Implementations§

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impl Add<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self

Performs the + operation. Read more
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impl Add<UVec3> for u32

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type Output = UVec3

The resulting type after applying the + operator.
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fn add(self, rhs: UVec3) -> UVec3

Performs the + operation. Read more
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impl Add<u32> for UVec3

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type Output = UVec3

The resulting type after applying the + operator.
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fn add(self, rhs: u32) -> Self

Performs the + operation. Read more
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impl AddAssign<UVec3> for UVec3

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fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
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impl AddAssign<u32> for UVec3

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fn add_assign(&mut self, rhs: u32)

Performs the += operation. Read more
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impl AsMut<[u32; 3]> for UVec3

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fn as_mut(&mut self) -> &mut [u32; 3]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<[u32; 3]> for UVec3

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fn as_ref(&self) -> &[u32; 3]

Converts this type into a shared reference of the (usually inferred) input type.
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impl BitAnd<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the & operator.
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fn bitand(self, rhs: Self) -> Self::Output

Performs the & operation. Read more
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impl BitAnd<u32> for UVec3

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type Output = UVec3

The resulting type after applying the & operator.
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fn bitand(self, rhs: u32) -> Self::Output

Performs the & operation. Read more
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impl BitOr<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the | operator.
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fn bitor(self, rhs: Self) -> Self::Output

Performs the | operation. Read more
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impl BitOr<u32> for UVec3

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type Output = UVec3

The resulting type after applying the | operator.
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fn bitor(self, rhs: u32) -> Self::Output

Performs the | operation. Read more
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impl BitXor<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the ^ operator.
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fn bitxor(self, rhs: Self) -> Self::Output

Performs the ^ operation. Read more
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impl BitXor<u32> for UVec3

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type Output = UVec3

The resulting type after applying the ^ operator.
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fn bitxor(self, rhs: u32) -> Self::Output

Performs the ^ operation. Read more
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impl Clone for UVec3

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fn clone(&self) -> UVec3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UVec3

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UVec3

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for UVec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Div<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the / operator.
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fn div(self, rhs: Self) -> Self

Performs the / operation. Read more
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impl Div<UVec3> for u32

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type Output = UVec3

The resulting type after applying the / operator.
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fn div(self, rhs: UVec3) -> UVec3

Performs the / operation. Read more
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impl Div<u32> for UVec3

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type Output = UVec3

The resulting type after applying the / operator.
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fn div(self, rhs: u32) -> Self

Performs the / operation. Read more
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impl DivAssign<UVec3> for UVec3

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fn div_assign(&mut self, rhs: Self)

Performs the /= operation. Read more
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impl DivAssign<u32> for UVec3

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fn div_assign(&mut self, rhs: u32)

Performs the /= operation. Read more
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impl From<[u32; 3]> for UVec3

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fn from(a: [u32; 3]) -> Self

Converts to this type from the input type.
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impl From<(UVec2, u32)> for UVec3

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fn from((v, z): (UVec2, u32)) -> Self

Converts to this type from the input type.
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impl From<(u32, u32, u32)> for UVec3

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fn from(t: (u32, u32, u32)) -> Self

Converts to this type from the input type.
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impl From<UVec3> for [u32; 3]

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for (u32, u32, u32)

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for DVec3

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl From<UVec3> for U64Vec3

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fn from(v: UVec3) -> Self

Converts to this type from the input type.
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impl Hash for UVec3

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Index<usize> for UVec3

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type Output = u32

The returned type after indexing.
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fn index(&self, index: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for UVec3

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fn index_mut(&mut self, index: usize) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: Self) -> Self

Performs the * operation. Read more
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impl Mul<UVec3> for u32

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type Output = UVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: UVec3) -> UVec3

Performs the * operation. Read more
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impl Mul<u32> for UVec3

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type Output = UVec3

The resulting type after applying the * operator.
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fn mul(self, rhs: u32) -> Self

Performs the * operation. Read more
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impl MulAssign<UVec3> for UVec3

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fn mul_assign(&mut self, rhs: Self)

Performs the *= operation. Read more
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impl MulAssign<u32> for UVec3

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fn mul_assign(&mut self, rhs: u32)

Performs the *= operation. Read more
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impl Not for UVec3

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type Output = UVec3

The resulting type after applying the ! operator.
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fn not(self) -> Self::Output

Performs the unary ! operation. Read more
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impl PartialEq<UVec3> for UVec3

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fn eq(&self, other: &UVec3) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Product<&'a UVec3> for UVec3

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fn product<I>(iter: I) -> Selfwhere I: Iterator<Item = &'a Self>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Product<UVec3> for UVec3

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fn product<I>(iter: I) -> Selfwhere I: Iterator<Item = Self>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Rem<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the % operator.
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fn rem(self, rhs: Self) -> Self

Performs the % operation. Read more
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impl Rem<UVec3> for u32

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type Output = UVec3

The resulting type after applying the % operator.
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fn rem(self, rhs: UVec3) -> UVec3

Performs the % operation. Read more
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impl Rem<u32> for UVec3

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type Output = UVec3

The resulting type after applying the % operator.
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fn rem(self, rhs: u32) -> Self

Performs the % operation. Read more
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impl RemAssign<UVec3> for UVec3

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fn rem_assign(&mut self, rhs: Self)

Performs the %= operation. Read more
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impl RemAssign<u32> for UVec3

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fn rem_assign(&mut self, rhs: u32)

Performs the %= operation. Read more
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impl Shl<IVec3> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: IVec3) -> Self::Output

Performs the << operation. Read more
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impl Shl<UVec3> for I64Vec3

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type Output = I64Vec3

The resulting type after applying the << operator.
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fn shl(self, rhs: UVec3) -> Self::Output

Performs the << operation. Read more
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impl Shl<UVec3> for IVec3

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type Output = IVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: UVec3) -> Self::Output

Performs the << operation. Read more
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impl Shl<UVec3> for U64Vec3

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type Output = U64Vec3

The resulting type after applying the << operator.
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fn shl(self, rhs: UVec3) -> Self::Output

Performs the << operation. Read more
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impl Shl<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: UVec3) -> Self::Output

Performs the << operation. Read more
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impl Shl<i16> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i16) -> Self::Output

Performs the << operation. Read more
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impl Shl<i32> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i32) -> Self::Output

Performs the << operation. Read more
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impl Shl<i64> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i64) -> Self::Output

Performs the << operation. Read more
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impl Shl<i8> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: i8) -> Self::Output

Performs the << operation. Read more
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impl Shl<u16> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u16) -> Self::Output

Performs the << operation. Read more
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impl Shl<u32> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u32) -> Self::Output

Performs the << operation. Read more
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impl Shl<u64> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u64) -> Self::Output

Performs the << operation. Read more
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impl Shl<u8> for UVec3

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type Output = UVec3

The resulting type after applying the << operator.
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fn shl(self, rhs: u8) -> Self::Output

Performs the << operation. Read more
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impl Shr<IVec3> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: IVec3) -> Self::Output

Performs the >> operation. Read more
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impl Shr<UVec3> for I64Vec3

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type Output = I64Vec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: UVec3) -> Self::Output

Performs the >> operation. Read more
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impl Shr<UVec3> for IVec3

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type Output = IVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: UVec3) -> Self::Output

Performs the >> operation. Read more
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impl Shr<UVec3> for U64Vec3

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type Output = U64Vec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: UVec3) -> Self::Output

Performs the >> operation. Read more
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impl Shr<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: UVec3) -> Self::Output

Performs the >> operation. Read more
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impl Shr<i16> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i16) -> Self::Output

Performs the >> operation. Read more
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impl Shr<i32> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i32) -> Self::Output

Performs the >> operation. Read more
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impl Shr<i64> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i64) -> Self::Output

Performs the >> operation. Read more
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impl Shr<i8> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: i8) -> Self::Output

Performs the >> operation. Read more
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impl Shr<u16> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u16) -> Self::Output

Performs the >> operation. Read more
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impl Shr<u32> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u32) -> Self::Output

Performs the >> operation. Read more
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impl Shr<u64> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u64) -> Self::Output

Performs the >> operation. Read more
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impl Shr<u8> for UVec3

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type Output = UVec3

The resulting type after applying the >> operator.
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fn shr(self, rhs: u8) -> Self::Output

Performs the >> operation. Read more
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impl Sub<UVec3> for UVec3

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type Output = UVec3

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self

Performs the - operation. Read more
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impl Sub<UVec3> for u32

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type Output = UVec3

The resulting type after applying the - operator.
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fn sub(self, rhs: UVec3) -> UVec3

Performs the - operation. Read more
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impl Sub<u32> for UVec3

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type Output = UVec3

The resulting type after applying the - operator.
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fn sub(self, rhs: u32) -> Self

Performs the - operation. Read more
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impl SubAssign<UVec3> for UVec3

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fn sub_assign(&mut self, rhs: UVec3)

Performs the -= operation. Read more
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impl SubAssign<u32> for UVec3

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fn sub_assign(&mut self, rhs: u32)

Performs the -= operation. Read more
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impl<'a> Sum<&'a UVec3> for UVec3

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fn sum<I>(iter: I) -> Selfwhere I: Iterator<Item = &'a Self>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl Sum<UVec3> for UVec3

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fn sum<I>(iter: I) -> Selfwhere I: Iterator<Item = Self>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl TryFrom<I64Vec3> for UVec3

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type Error = TryFromIntError

The type returned in the event of a conversion error.
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fn try_from(v: I64Vec3) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<IVec3> for UVec3

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type Error = TryFromIntError

The type returned in the event of a conversion error.
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fn try_from(v: IVec3) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<U64Vec3> for UVec3

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type Error = TryFromIntError

The type returned in the event of a conversion error.
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fn try_from(v: U64Vec3) -> Result<Self, Self::Error>

Performs the conversion.
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impl TryFrom<UVec3> for IVec3

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type Error = TryFromIntError

The type returned in the event of a conversion error.
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fn try_from(v: UVec3) -> Result<Self, Self::Error>

Performs the conversion.
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impl Vec3Swizzles for UVec3

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type Vec2 = UVec2

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type Vec4 = UVec4

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fn xx(self) -> UVec2

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fn xy(self) -> UVec2

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fn xz(self) -> UVec2

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fn yx(self) -> UVec2

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fn yy(self) -> UVec2

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fn yz(self) -> UVec2

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fn zx(self) -> UVec2

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fn zy(self) -> UVec2

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fn zz(self) -> UVec2

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fn xxx(self) -> UVec3

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fn xxy(self) -> UVec3

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fn xxz(self) -> UVec3

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fn xyx(self) -> UVec3

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fn xyy(self) -> UVec3

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fn xyz(self) -> UVec3

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fn xzx(self) -> UVec3

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fn xzy(self) -> UVec3

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fn xzz(self) -> UVec3

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fn yxx(self) -> UVec3

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fn yxy(self) -> UVec3

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fn yxz(self) -> UVec3

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fn yyx(self) -> UVec3

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fn yyy(self) -> UVec3

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fn yyz(self) -> UVec3

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fn yzx(self) -> UVec3

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fn yzy(self) -> UVec3

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fn yzz(self) -> UVec3

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fn zxx(self) -> UVec3

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fn zxy(self) -> UVec3

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fn zxz(self) -> UVec3

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fn zyx(self) -> UVec3

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fn zyy(self) -> UVec3

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fn zyz(self) -> UVec3

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fn zzx(self) -> UVec3

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fn zzy(self) -> UVec3

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fn zzz(self) -> UVec3

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fn xxxx(self) -> UVec4

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fn xxxy(self) -> UVec4

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fn xxxz(self) -> UVec4

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fn xxyx(self) -> UVec4

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fn xxyy(self) -> UVec4

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fn xxyz(self) -> UVec4

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fn xxzx(self) -> UVec4

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fn xxzy(self) -> UVec4

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fn xxzz(self) -> UVec4

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fn xyxx(self) -> UVec4

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fn xyxy(self) -> UVec4

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fn xyxz(self) -> UVec4

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fn xyyx(self) -> UVec4

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fn xyyy(self) -> UVec4

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fn xyyz(self) -> UVec4

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fn xyzx(self) -> UVec4

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fn xyzy(self) -> UVec4

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fn xyzz(self) -> UVec4

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fn xzxx(self) -> UVec4

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fn xzxy(self) -> UVec4

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fn xzxz(self) -> UVec4

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fn xzyx(self) -> UVec4

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fn xzyy(self) -> UVec4

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fn xzyz(self) -> UVec4

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fn xzzx(self) -> UVec4

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fn xzzy(self) -> UVec4

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fn xzzz(self) -> UVec4

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fn yxxx(self) -> UVec4

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fn yxxy(self) -> UVec4

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fn yxxz(self) -> UVec4

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fn yxyx(self) -> UVec4

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fn yxyy(self) -> UVec4

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fn yxyz(self) -> UVec4

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fn yxzx(self) -> UVec4

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fn yxzy(self) -> UVec4

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fn yxzz(self) -> UVec4

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fn yyxx(self) -> UVec4

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fn yyxy(self) -> UVec4

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fn yyxz(self) -> UVec4

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fn yyyx(self) -> UVec4

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fn yyyy(self) -> UVec4

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fn yyyz(self) -> UVec4

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fn yyzx(self) -> UVec4

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fn yyzy(self) -> UVec4

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fn yyzz(self) -> UVec4

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fn yzxx(self) -> UVec4

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fn yzxy(self) -> UVec4

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fn yzxz(self) -> UVec4

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fn yzyx(self) -> UVec4

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fn yzyy(self) -> UVec4

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fn yzyz(self) -> UVec4

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fn yzzx(self) -> UVec4

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fn yzzy(self) -> UVec4

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fn yzzz(self) -> UVec4

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fn zxxx(self) -> UVec4

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fn zxxy(self) -> UVec4

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fn zxxz(self) -> UVec4

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fn zxyx(self) -> UVec4

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fn zxyy(self) -> UVec4

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fn zxyz(self) -> UVec4

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fn zxzx(self) -> UVec4

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fn zxzy(self) -> UVec4

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fn zxzz(self) -> UVec4

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fn zyxx(self) -> UVec4

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fn zyxy(self) -> UVec4

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fn zyxz(self) -> UVec4

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fn zyyx(self) -> UVec4

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fn zyyy(self) -> UVec4

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fn zyyz(self) -> UVec4

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fn zyzx(self) -> UVec4

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fn zyzy(self) -> UVec4

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fn zyzz(self) -> UVec4

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fn zzxx(self) -> UVec4

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fn zzxy(self) -> UVec4

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fn zzxz(self) -> UVec4

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fn zzyx(self) -> UVec4

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fn zzyy(self) -> UVec4

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fn zzyz(self) -> UVec4

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fn zzzx(self) -> UVec4

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fn zzzy(self) -> UVec4

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fn zzzz(self) -> UVec4

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impl Copy for UVec3

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impl Eq for UVec3

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impl StructuralEq for UVec3

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impl StructuralPartialEq for UVec3

Auto Trait Implementations§

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impl RefUnwindSafe for UVec3

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impl Send for UVec3

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impl Sync for UVec3

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impl Unpin for UVec3

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impl UnwindSafe for UVec3

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.