#[repr(C)]pub struct U16Vec4 {
pub x: u16,
pub y: u16,
pub z: u16,
pub w: u16,
}Expand description
A 4-dimensional vector.
Fields§
§x: u16§y: u16§z: u16§w: u16Implementations§
source§impl U16Vec4
impl U16Vec4
sourcepub fn map<F>(self, f: F) -> Selfwhere
F: Fn(u16) -> u16,
pub fn map<F>(self, f: F) -> Selfwhere F: Fn(u16) -> u16,
Returns a vector containing each element of self modified by a mapping function f.
sourcepub fn select(mask: BVec4, if_true: Self, if_false: Self) -> Self
pub fn select(mask: BVec4, if_true: Self, if_false: Self) -> Self
Creates a vector from the elements in if_true and if_false, selecting which to use
for each element of self.
A true element in the mask uses the corresponding element from if_true, and false
uses the element from if_false.
sourcepub const fn from_array(a: [u16; 4]) -> Self
pub const fn from_array(a: [u16; 4]) -> Self
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u16]) -> Self
pub const fn from_slice(slice: &[u16]) -> Self
Creates a vector from the first 4 values in slice.
Panics
Panics if slice is less than 4 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u16])
pub fn write_to_slice(self, slice: &mut [u16])
Writes the elements of self to the first 4 elements in slice.
Panics
Panics if slice is less than 4 elements long.
sourcepub fn truncate(self) -> U16Vec3
pub fn truncate(self) -> U16Vec3
Creates a 3D vector from the x, y and z elements of self, discarding w.
Truncation to U16Vec3 may also be performed by using self.xyz().
sourcepub fn dot_into_vec(self, rhs: Self) -> Self
pub fn dot_into_vec(self, rhs: Self) -> Self
Returns a vector where every component is the dot product of self and rhs.
sourcepub fn min(self, rhs: Self) -> Self
pub fn min(self, rhs: Self) -> Self
Returns a vector containing the minimum values for each element of self and rhs.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].
sourcepub fn max(self, rhs: Self) -> Self
pub fn max(self, rhs: Self) -> Self
Returns a vector containing the maximum values for each element of self and rhs.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].
sourcepub fn clamp(self, min: Self, max: Self) -> Self
pub fn clamp(self, min: Self, max: Self) -> Self
Component-wise clamping of values, similar to u16::clamp.
Each element in min must be less-or-equal to the corresponding element in max.
Panics
Will panic if min is greater than max when glam_assert is enabled.
sourcepub fn min_element(self) -> u16
pub fn min_element(self) -> u16
Returns the horizontal minimum of self.
In other words this computes min(x, y, ..).
sourcepub fn max_element(self) -> u16
pub fn max_element(self) -> u16
Returns the horizontal maximum of self.
In other words this computes max(x, y, ..).
sourcepub fn element_sum(self) -> u16
pub fn element_sum(self) -> u16
Returns the sum of all elements of self.
In other words, this computes self.x + self.y + ...
sourcepub fn element_product(self) -> u16
pub fn element_product(self) -> u16
Returns the product of all elements of self.
In other words, this computes self.x * self.y * ...
sourcepub fn cmpeq(self, rhs: Self) -> BVec4
pub fn cmpeq(self, rhs: Self) -> BVec4
Returns a vector mask containing the result of a == comparison for each element of
self and rhs.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all
elements.
sourcepub fn cmpne(self, rhs: Self) -> BVec4
pub fn cmpne(self, rhs: Self) -> BVec4
Returns a vector mask containing the result of a != comparison for each element of
self and rhs.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all
elements.
sourcepub fn cmpge(self, rhs: Self) -> BVec4
pub fn cmpge(self, rhs: Self) -> BVec4
Returns a vector mask containing the result of a >= comparison for each element of
self and rhs.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all
elements.
sourcepub fn cmpgt(self, rhs: Self) -> BVec4
pub fn cmpgt(self, rhs: Self) -> BVec4
Returns a vector mask containing the result of a > comparison for each element of
self and rhs.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all
elements.
sourcepub fn cmple(self, rhs: Self) -> BVec4
pub fn cmple(self, rhs: Self) -> BVec4
Returns a vector mask containing the result of a <= comparison for each element of
self and rhs.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all
elements.
sourcepub fn cmplt(self, rhs: Self) -> BVec4
pub fn cmplt(self, rhs: Self) -> BVec4
Returns a vector mask containing the result of a < comparison for each element of
self and rhs.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all
elements.
sourcepub fn length_squared(self) -> u16
pub fn length_squared(self) -> u16
Computes the squared length of self.
sourcepub fn as_i16vec4(&self) -> I16Vec4
pub fn as_i16vec4(&self) -> I16Vec4
Casts all elements of self to i16.
sourcepub fn as_i64vec4(&self) -> I64Vec4
pub fn as_i64vec4(&self) -> I64Vec4
Casts all elements of self to i64.
sourcepub fn as_u64vec4(&self) -> U64Vec4
pub fn as_u64vec4(&self) -> U64Vec4
Casts all elements of self to u64.
sourcepub const fn wrapping_add(self, rhs: Self) -> Self
pub const fn wrapping_add(self, rhs: Self) -> Self
Returns a vector containing the wrapping addition of self and rhs.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..].
sourcepub const fn wrapping_sub(self, rhs: Self) -> Self
pub const fn wrapping_sub(self, rhs: Self) -> Self
Returns a vector containing the wrapping subtraction of self and rhs.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..].
sourcepub const fn wrapping_mul(self, rhs: Self) -> Self
pub const fn wrapping_mul(self, rhs: Self) -> Self
Returns a vector containing the wrapping multiplication of self and rhs.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..].
sourcepub const fn wrapping_div(self, rhs: Self) -> Self
pub const fn wrapping_div(self, rhs: Self) -> Self
Returns a vector containing the wrapping division of self and rhs.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..].
sourcepub const fn saturating_add(self, rhs: Self) -> Self
pub const fn saturating_add(self, rhs: Self) -> Self
Returns a vector containing the saturating addition of self and rhs.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..].
sourcepub const fn saturating_sub(self, rhs: Self) -> Self
pub const fn saturating_sub(self, rhs: Self) -> Self
Returns a vector containing the saturating subtraction of self and rhs.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..].
sourcepub const fn saturating_mul(self, rhs: Self) -> Self
pub const fn saturating_mul(self, rhs: Self) -> Self
Returns a vector containing the saturating multiplication of self and rhs.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..].
sourcepub const fn saturating_div(self, rhs: Self) -> Self
pub const fn saturating_div(self, rhs: Self) -> Self
Returns a vector containing the saturating division of self and rhs.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..].
sourcepub const fn wrapping_add_signed(self, rhs: I16Vec4) -> Self
pub const fn wrapping_add_signed(self, rhs: I16Vec4) -> Self
Returns a vector containing the wrapping addition of self and signed vector rhs.
In other words this computes [self.x.wrapping_add_signed(rhs.x), self.y.wrapping_add_signed(rhs.y), ..].
sourcepub const fn saturating_add_signed(self, rhs: I16Vec4) -> Self
pub const fn saturating_add_signed(self, rhs: I16Vec4) -> Self
Returns a vector containing the saturating addition of self and signed vector rhs.
In other words this computes [self.x.saturating_add_signed(rhs.x), self.y.saturating_add_signed(rhs.y), ..].
Trait Implementations§
source§impl AddAssign<&U16Vec4> for U16Vec4
impl AddAssign<&U16Vec4> for U16Vec4
source§fn add_assign(&mut self, rhs: &Self)
fn add_assign(&mut self, rhs: &Self)
+= operation. Read moresource§impl AddAssign<&u16> for U16Vec4
impl AddAssign<&u16> for U16Vec4
source§fn add_assign(&mut self, rhs: &u16)
fn add_assign(&mut self, rhs: &u16)
+= operation. Read moresource§impl AddAssign<U16Vec4> for U16Vec4
impl AddAssign<U16Vec4> for U16Vec4
source§fn add_assign(&mut self, rhs: Self)
fn add_assign(&mut self, rhs: Self)
+= operation. Read moresource§impl AddAssign<u16> for U16Vec4
impl AddAssign<u16> for U16Vec4
source§fn add_assign(&mut self, rhs: u16)
fn add_assign(&mut self, rhs: u16)
+= operation. Read moresource§impl DivAssign<&U16Vec4> for U16Vec4
impl DivAssign<&U16Vec4> for U16Vec4
source§fn div_assign(&mut self, rhs: &Self)
fn div_assign(&mut self, rhs: &Self)
/= operation. Read moresource§impl DivAssign<&u16> for U16Vec4
impl DivAssign<&u16> for U16Vec4
source§fn div_assign(&mut self, rhs: &u16)
fn div_assign(&mut self, rhs: &u16)
/= operation. Read moresource§impl DivAssign<U16Vec4> for U16Vec4
impl DivAssign<U16Vec4> for U16Vec4
source§fn div_assign(&mut self, rhs: Self)
fn div_assign(&mut self, rhs: Self)
/= operation. Read moresource§impl DivAssign<u16> for U16Vec4
impl DivAssign<u16> for U16Vec4
source§fn div_assign(&mut self, rhs: u16)
fn div_assign(&mut self, rhs: u16)
/= operation. Read moresource§impl MulAssign<&U16Vec4> for U16Vec4
impl MulAssign<&U16Vec4> for U16Vec4
source§fn mul_assign(&mut self, rhs: &Self)
fn mul_assign(&mut self, rhs: &Self)
*= operation. Read moresource§impl MulAssign<&u16> for U16Vec4
impl MulAssign<&u16> for U16Vec4
source§fn mul_assign(&mut self, rhs: &u16)
fn mul_assign(&mut self, rhs: &u16)
*= operation. Read moresource§impl MulAssign<U16Vec4> for U16Vec4
impl MulAssign<U16Vec4> for U16Vec4
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
*= operation. Read moresource§impl MulAssign<u16> for U16Vec4
impl MulAssign<u16> for U16Vec4
source§fn mul_assign(&mut self, rhs: u16)
fn mul_assign(&mut self, rhs: u16)
*= operation. Read moresource§impl PartialEq<U16Vec4> for U16Vec4
impl PartialEq<U16Vec4> for U16Vec4
source§impl RemAssign<&U16Vec4> for U16Vec4
impl RemAssign<&U16Vec4> for U16Vec4
source§fn rem_assign(&mut self, rhs: &Self)
fn rem_assign(&mut self, rhs: &Self)
%= operation. Read moresource§impl RemAssign<&u16> for U16Vec4
impl RemAssign<&u16> for U16Vec4
source§fn rem_assign(&mut self, rhs: &u16)
fn rem_assign(&mut self, rhs: &u16)
%= operation. Read moresource§impl RemAssign<U16Vec4> for U16Vec4
impl RemAssign<U16Vec4> for U16Vec4
source§fn rem_assign(&mut self, rhs: Self)
fn rem_assign(&mut self, rhs: Self)
%= operation. Read moresource§impl RemAssign<u16> for U16Vec4
impl RemAssign<u16> for U16Vec4
source§fn rem_assign(&mut self, rhs: u16)
fn rem_assign(&mut self, rhs: u16)
%= operation. Read moresource§impl SubAssign<&U16Vec4> for U16Vec4
impl SubAssign<&U16Vec4> for U16Vec4
source§fn sub_assign(&mut self, rhs: &Self)
fn sub_assign(&mut self, rhs: &Self)
-= operation. Read moresource§impl SubAssign<&u16> for U16Vec4
impl SubAssign<&u16> for U16Vec4
source§fn sub_assign(&mut self, rhs: &u16)
fn sub_assign(&mut self, rhs: &u16)
-= operation. Read moresource§impl SubAssign<U16Vec4> for U16Vec4
impl SubAssign<U16Vec4> for U16Vec4
source§fn sub_assign(&mut self, rhs: U16Vec4)
fn sub_assign(&mut self, rhs: U16Vec4)
-= operation. Read moresource§impl SubAssign<u16> for U16Vec4
impl SubAssign<u16> for U16Vec4
source§fn sub_assign(&mut self, rhs: u16)
fn sub_assign(&mut self, rhs: u16)
-= operation. Read more